SDL_GetMouseState(3) | SDL API Reference | SDL_GetMouseState(3) |
NAME
SDL_GetMouseState - Retrieve the current state of the mouseSYNOPSIS
#include "SDL.h"DESCRIPTION
The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.EXAMPLE
SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
printf("Mouse Button 1(left) is pressed.
");
SEE ALSO
SDL_GetRelativeMouseState, SDL_PumpEventsTue 11 Sep 2001, 22:59 | SDL |