|SDL_SetEventFilter(3)||SDL API Reference||SDL_SetEventFilter(3)|
typedef int (*SDL_EventFilter)(const SDL_Event *event);
If the filter returns 1, then the event will be added to the internal queue. If it returns 0, then the event will be dropped from the queue. This allows selective filtering of dynamically.
Note:Events pushed onto the queue with SDL_PushEvent or SDL_PeepEvents do not get passed through the event filter.
Note:Be Careful! The event filter function may run in a different thread so be careful what you do within it.
|Tue 11 Sep 2001, 22:59||SDL|