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SDL_VideoInfo(3) SDL API Reference SDL_VideoInfo(3)

NAME

SDL_VideoInfo - Video Target information

STRUCTURE DEFINITION


typedef struct{
Uint32 hw_available:1;
Uint32 wm_available:1;
Uint32 blit_hw:1;
Uint32 blit_hw_CC:1;
Uint32 blit_hw_A:1;
Uint32 blit_sw:1;
Uint32 blit_sw_CC:1;
Uint32 blit_sw_A:1;
Uint32 blit_fill;
Uint32 video_mem;
SDL_PixelFormat *vfmt;
} SDL_VideoInfo;

STRUCTURE DATA

hw_available
Is it possible to create hardware surfaces?
wm_available
Is there a window manager available
blit_hw
Are hardware to hardware blits accelerated?
blit_hw_CC
Are hardware to hardware colorkey blits accelerated?
blit_hw_A
Are hardware to hardware alpha blits accelerated?
blit_sw
Are software to hardware blits accelerated?
blit_sw_CC
Are software to hardware colorkey blits accelerated?
blit_sw_A
Are software to hardware alpha blits accelerated?
blit_fill
Are color fills accelerated?
video_mem
Total amount of video memory in Kilobytes
vfmt
Pixel format of the video device

DESCRIPTION

This (read-only) structure is returned by SDL_GetVideoInfo. It contains information on either the 'best' available mode (if called before SDL_SetVideoMode) or the current video mode.

SEE ALSO

SDL_PixelFormat, SDL_GetVideoInfo
Tue 11 Sep 2001, 23:01 SDL
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